

Starlink gets kind of warm during normal operation, as demonstrated by the cats. I don’t really want to start piling wet cloth directly on the dish, though, because wet cloth is heavy and I’m scared of overloading the actuators. The only case in which I managed to cause my Starlink to report itself as being obstructed was when I had a wet bedspread suspended in the air over it. I’m surprised that Eric Kuhnke’s Starlink worked with 2 layers of wet bedsheet over it. It doesn’t seem to matter if the textiles are directly on the dish or suspended a couple feet above it. Starlink definitely still works when I put dry textiles between the dish and the satellite. I made a video call on the connection with the canvas over the dish and didn’t notice any subjective degradation of service compared to what I’m accustomed to getting from it. I left it all out overnight, and the canvas tarp that I’d been using as a visual backdrop blew off of the fence so it was covering the dish. Plastic Tarp Covering Starlink (10) Mbps Down So I did a few more tests in configuration 10, and a bunch of tests in configuration 1, to make sure we’re not in a timeline where obstructing a radio link somehow makes it perform better. I suspect that this is normal variance based on what satellites are available, but I don’t actually know what behavior is normal. 207 Mbps down, 20 Mbps up.Īs you’ll notice in the numbers that I was getting in the above trials, sometimes covering the dish yields a faster single speed test than having it exposed. Same tarp as from (8), but directly on the dish instead of hanging above it.Dish in a black plastic trash bag like you’re throwing it out.109 Mbps down, 6 Mbps up.įor the final 2 tests, I got a bit braver about putting things directly on the dish, instead of just suspending them above it. Single layer of ratty old woven plastic tarp.Double layer of row cover, like you put on plants in the garden to keep the frost from hurting them.

#Minecraft nbtexplorer index out of bounds fix plus#
Plastic from (2) plus a single layer of corrugated cardboard box.Same as (3) but with the bedspread soaking wet.Same as (2) but with a cotton bedspread over the plastic.Covered with clear-ish greenhouse plastic.No cover, control to make sure Starlink works in this position.I used some old brake pads to weigh down the things that I draped over the chairs so they wouldn’t blow away. I placed metal folding chairs to the east and west of the dish, with their backs closest to the dish, to hold up the various covers. The dish had an unobstructed view of the sky upward and to the north. I draped a canvas tarp over the north side of a fence to make an impromptu photo studio for the dish. I started by suspending things over Starlink, because I knew some of the materials would get heavy (such as wet cotton cloth) and I was scared of hurting the little motors inside that it uses to move itself around. Reposition 0.1216063 32092Īt my first batch of tests, I was curious whether I could get any data in and out via Starlink with various configurations of stuff on and around the dish. Adding MessageSystem to Application Launcher OnSceneLoadedGUIReady: scene MAINMENU ShouldBeVisible() True ShouldBeOnTop() True iIsPositionedAtTop True UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)Įxception handling event onNewGameLevelLoadRequestWasSanctionedAndActioned in class RuntimeUtility:System.NullReferenceException: Object reference not set to an instance of an objectĪt _1_0 (GameScenes scene) in :0 UnityEngine.Debug:LogException(Exception) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) Total loading Time = 637.246sĮxception handling event onNewGameLevelLoadRequestWasSanctionedAndActioned in class c:System.NullReferenceException: Object reference not set to an instance of an objectĪt Kopernicus.StarLightSwitcher+c.b_2_1 (GameScenes scene) in :0Īt EventData`1.Fire (GameScenes data) in :0 IndexOutOfRangeException: Array index is out of range.Īt () in :0 ScaleModList: listSize 82 maxListSize 1114Īt () in :0Īt () in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ Line: 42) Setting up 1 worker threads for Enlighten.Īt LaunchSiteFacility.OnOnDestroy () in :0Īt SpaceCenterBuilding.OnDestroy () in :0 NullReferenceException: Object reference not set to an instance of an objectĪt () in :0Īt () in :0 LlReferenceException: Object reference not set to an instance of an objectĪt Galax圜ubeControl.Update () in :0
